US 2003/0177187 · Filed 2003-02-20

Computing grid for massively multi-player online games and other multi-user immersive persistent-state and session-based applications

A method of managing a collaborative process includes defining a plurality of locales on a plurality of servers, creating a plurality of objects corresponding to players in the plurality of locales, and mediating object state of the objects between the locales in a seamless manner so that the locales form a seamless world.

Fig. 1. Illustration of a handheld game console. Not this patent’s official drawing.

Patent details

Publication number
US 2003/0177187
Filing date
2003-02-20
Grant date
Application — not yet granted
Assignee
Butterfly.Net. Inc.
Inventor(s)
LEVINE DAVID A., MINTON GABRIEL D., WIRT MARK C., WHITEBOOK BARRY A.
CPC class
A63F13/10

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