US 2,013,083,003 · Filed 2011-09-30
The See-Through Sports Glasses That Layer Digital onto Reality
Imagine wearing glasses that let you see the real world around you, but with digital information overlaid on top — like a video game mixed into real life. This patent covers a wearable display that sits near your eyes and can show customized content for sports, entertainment, shopping, and theme parks without blocking your actual view.
The plain-English version
What it protects
The claim covers a see-through, near-eye display device designed to overlay digital images and information onto the user's view of the real world. What's protected here is the combination of a display system worn close to the eye that preserves the wearer's ability to see through to the physical environment while simultaneously presenting customized mixed-reality content — whether for entertainment, sports analytics, navigation, or retail applications.
Why it matters
This patent sits at the intersection of wearable computing and augmented reality, technologies that have become increasingly central to consumer electronics and enterprise applications. By protecting a device that blends digital content seamlessly into real-world perception, it establishes foundational intellectual property for any company building smart glasses or AR headsets for consumer use. The breadth of claimed applications — from sports to shopping — suggests the inventors recognized early that see-through displays could reshape how people interact with information in everyday settings.
Real-world use
A skier wearing these glasses could see real-time slope conditions, speed metrics, and course routing overlaid on the mountain in front of them, or a shopper could point at a product and instantly see reviews and pricing information floating next to it.
Original USPTO abstract
The technology described herein incudes a see-through, near-eye, mixed reality display device for providing customized experiences for a user. The system can be used in various entertainment, sports, shopping and theme-park situations to provide a mixed reality experience.
Patent details
- Publication number
- US 2,013,083,003
- Filing date
- 2011-09-30
- Grant date
- Application — not yet granted
- Assignee
- Kathryn Stone Perez / Stephen G. Latta / Ben J. Sugden / Benjamin I. Vaught / Kevin A. Geisner / Alex Aben-Athar Kipman / Jennifer A. Karr
- Inventor(s)
- PEREZ KATHRYN STONE, LATTA STEPHEN G., SUGDEN BEN J., VAUGHT BENJAMIN I., GEISNER KEVIN A., KIPMAN ALEX ABEN-ATHAR, KARR JENNIFER A.
- CPC class
- A63F13/54
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